Local blog for Italian speaking developers
Abbiamo creato un gioco iOS con Firebase!
20 dicembre 2017
Firebase aiuta a sviluppare giochi migliori più velocemente senza dover creare e mantenere un'infrastruttura di back-end. Siamo super entusiasti di annunciare che la nostra applicazione demo MechaHamster per iOS è ora disponibile nell'
App Store
. Se sei un utente Android puoi trovare la versione già rilasciata nel
Google Play Store.
MechaHamster si basa sul nostro SDK Unity
facile da installare
e sfrutta svariate potenti funzionalità di Firebase, tra cui:
Analytics
: per tenere traccia dei dati più importanti sui giocatori, incluso il modo in cui interagiscono con il gioco, per quanto tempo giocano, quanto tempo impiegano per completare i livelli, quanti acquisti in-app effettuano e molto altro.
Firebase Authentication
: accesso multipiattaforma semplice e gratuito per i giocatori.
Remote Config
: per modificare al volo i dati del gioco, come la difficoltà, i potenziamenti e praticamente qualsiasi altro parametro desiderato.
Realtime Database
: per memorizzare informazioni quali i dati delle mappe, i punteggi più alti e i profili dei giocatori.
Cloud Messaging
: per inviare notifiche ai giocatori sui nuovi contenuti e sugli aggiornamenti.
Dynamic Links
e
App Invites
: per permettere ai giocatori di creare e condividere contenuti con gli amici.
Vuoi sapere se è stato facile collegare Firebase a MechaHamster? Puoi trovare il progetto Unity su Github:
Https://github.com/google/mechahamster
Non vediamo l'ora di scoprire gli incredibili giochi iOS che riuscirai a creare con Firebase. Per saperne di più su come sviluppare giochi con Firebase, ampliare la tua attività e creare esperienze migliori per i giocatori, visita
https://firebase.google.com/games/
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